M3: SURFACE
VS PATTERN
Module 3 introduced me to the digital software Rhino. In the lectures and readings, we discovered the unstable relationship between surface and pattern, and it was put into practice in the module itself - through the use of paneling tools. For my composition, my aim was to represent the contrast between light and dark areas and the downwards flow of the fabric
final composite
stage 1
stage 2
stage 3
process
iterations
I made a total of over 90 grid, panel and hybrid iterations. During this entire process, I made use of different commands and variables in order to successfully replicate the flow and characteristics of the fabric.
A significant part of the iteration process was designing the individual modules that made up the compositions. I had to design the individual modules in a way that would both capture the light and dark areas and also portray the flow that I wanted the viewers to be able to identify. While doing that, I also had to make sure that they were developable.
As you can see from my artefacts, I made use of the simpler modules to capture light areas and the more complex modules to capture the more shadowy areas. Also, most of the modules seem to be pointing into one direction. This was done to emphasize the flow of the fabric.
fabric sample
What stood out to me the most was the blue piece of fabric, the contrast between light and dark areas and the downwards flow of the fabric.
panel+grid study
After multiple iterations, I combined the panel and grid studies, to create the hybridization.
hybridization
The sculpting of the artifacts involved stretching, enlarging and reducing the size of the individual modules.
unrolling
While making the artefacts, I had to make sure that each module was developable and could be unrolled.
capturing
This is a photo stage which was set up in Rhino. The lighting features in Rhino allowed us to capture our artefacts.
reflection and modifications
Following my tutor's feedback, I made changes to the composite by extending the modules further outside the square in order to make a stronger distinction between the blue fabric and the background on which it stands on. Additionally, I adjusted the levels in Photoshop to create a greater dynamic range for the artefact renders.
Through learning how to use modules to create a patterned surface, I developed an understanding on the complex relationship between surface, pattern, texture and geometry. At the same time, the readings taught me about the growing importance of digital fabrication and developable surfaces.
Before modifications
After modifications
Before modifications